Monday, September 9, 2013

"As Builts" takes a giant leap


3-Sweep: Extracting Editable Objects from a Single Photo

7 comments:

bagoh20 said...

Nice function, and one we could make good use of, but mostly this will help our competition steal our stuff faster. Copying is getting much easier, but creating remains a challenge that most don't want to bother with. The hyenas get another tool.

edutcher said...

God, a programmer's dream come true.

Chip Ahoy said...

This recovery of spacial points through the marvel of mathematics is all well and good and that thing they do with two such two-dimensional images, depicting a three-dimensional image flicking back and forth like that to evoke the third dimensionalness of it is a wonder to behold, but I keep waiting for them to do that same mathematic trick and extrapolate the point for the next dimension up and show us what the next dimension up looks like when you flick a three dimensional object back and forth between their cubed points through mathematical space. And they never do. That I know of.

Escher came up with pretty good tricks playing on that compression of three dimensional points onto two dimensions. What do the next up Escheresque tricks look like? Can we get a glimpse of the beyond? Not anything on paper I wouldn't think, but perhaps a computer could show us what the connected points look like when they move. That back and forth thing is very effective.

Pastafarian said...

Bagoh, I don't know if this sort of thing will have the precision to be that useful for reverse-engineering. I would think a CMM and SolidWorks would be all you'd need for that, anyway, and at much higher resolution.

This looks tremendously useful for situations where you want to make a fairly elaborate model to use for a promotional rendering. Suppose you make and sell...I don't know, parachutes. And you want a rendering of the Red Baron bailing out of his Fokker triplane using one of your parachutes.

All you'd need is a photo or two of the Fokker, and you could make a decent model of the thing in a few minutes, even copying textures and patterns. Such a complicated assembly would take tens of hours to model, even if the model was just a purely aesthetic hollow shell with guesses at details, using conventional methods, from scratch.

I wonder how much this software will cost.

chickelit said...

This technology obviates the work of 1960's plaster casters. Sexting images can be made 3D and even scaled accordingly if necessary.

Dear corrupt left, go F yourselves said...
This comment has been removed by the author.
Dear corrupt left, go F yourselves said...

Reminds me of sketchup